AI Insights · Timothy · October 2021
Top 5 Shooter Games Performance in Kuwait Q3 2021
Discover the performance trends of the top 5 shooter games on a unified platform in Kuwait during Q3 2021, with insights on weekly downloads, revenue, and active users.
Performance of Top 5 Shooter Games in Kuwait for Q3 2021
In the third quarter of 2021, the top 5 shooter games in Kuwait showed varying trends in downloads, revenue, and active users. Here's a closer look at the performance metrics for each game:
PUBG MOBILE
PUBG MOBILE from Tencent Mobile International Limited experienced fluctuations in weekly revenue, starting the quarter with around $201K and peaking at approximately $349K in mid-July. By the end of September, revenue had decreased to about $149K. Weekly downloads saw a slight decline from 5K in late June to around 4K by the end of September. Weekly active users remained relatively stable, averaging around 320K throughout the quarter.
Free Fire
Free Fire, published by GARENA INTERNATIONAL I PRIVATE LIMITED, had its weekly revenue peak at $9.9K in early August before declining to about $6.4K by the end of September. Downloads started at 4.8K in late June and decreased to around 3.1K by the end of September. The game maintained a consistent active user base, averaging around 110K weekly active users, with a slight decline observed towards the end of the quarter.
Call of Duty®: Mobile
Call of Duty®: Mobile from Activision Publishing, Inc. showed a mixed trend in weekly revenue, starting at $19K and fluctuating, with a notable dip to $8.4K in early September before recovering to $12.3K by the end of the month. Weekly downloads saw a gradual decline from approximately 2.5K to 1.8K. The game’s active user base also showed a slight decrease, averaging around 50K weekly active users.
Elemental Master
Elemental Master by SUPERSONIC STUDIOS LTD, released mid-July, saw its weekly downloads peak at 6.6K shortly after release, then decline to around 800 by the end of September. Active users followed a similar trend, peaking at about 8K in late July and decreasing to around 1.7K by the end of September. Revenue data was negligible for this period.
Sniper 3D: Gun Shooting Games
Sniper 3D: Gun Shooting Games from Wildlife Studios had modest revenue, starting at $2.6K in late June, with fluctuations throughout the quarter, ending at around $1.7K. Downloads remained relatively stable, averaging around 1.8K weekly. The game’s active users showed a slight decline from approximately 17K in early July to around 13K by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.